
Tenchi wo Kurau
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About This Game
The pitch
Despite many sources claiming that Tenchi wo Kurau for Game Boy is a port of the NES original, it’s actually a totally new game. It’s not even developed by Capcom, but instead Sun L, the developer responsible for the Game Boy ports of Gargoyle’s Quest II and Street Fighter II.
Best for
Role-playing (RPG), Strategy fans • players into Historical and Warfare
Right now
There is no strong live price signal on the page right now, so tracking makes more sense than rushing.
Standout signal
Expect a mix of Historical, Warfare.
Despite many sources claiming that Tenchi wo Kurau for Game Boy is a port of the NES original, it’s actually a totally new game. It’s not even developed by Capcom, but instead Sun L, the developer responsible for the Game Boy ports of Gargoyle’s Quest II and Street Fighter II.
Tenchi wo Kurau follows a similar storyline to the previous entries, but reshuffles things in interesting ways. Rather than starting with Zhang Fei, Liu Bei, and Guan Ye’s blood oath, you begin only as Liu Bei. The initial hour of gameplay involves finding his companions, joining up with the army, and destroying the Yellow Turbans.
What stands out
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Tenchi wo Kurau