
Might and Magic: Swords of Xeen
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About This Game
The pitch
Swords of Xeen is a role-playing video game developed by Catware and published by New World Computing. It was initially released in 1995 as a "bonus scenario" in the Might and Magic Trilogy compilation (the "trilogy" refers to Might and Magic III, IV, and V).
Best for
Role-playing (RPG), Adventure fans • players into Fantasy
Right now
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Standout signal
Expect a mix of Fantasy.
Swords of Xeen is a role-playing video game developed by Catware and published by New World Computing. It was initially released in 1995 as a "bonus scenario" in the Might and Magic Trilogy compilation (the "trilogy" refers to Might and Magic III, IV, and V).
Subsequently, it was also included in several series anthologies. The game was never published in standalone form. The game began as a mod based on the Might and Magic V engine, which was released in 1993. Personalities from Catware were responsible for leading the modding effort, with story contributions from Ellen Beeman. As development progressed, collaboration with New World Computing was established, and the mod received publishing support. Swords of Xeen exploits some quirks of the engine to great effect, such as morphing monsters by using the regular animation of one monster and the attack animation of another. The game also contains bugs in scripting, which allow the player to bypass many encounters by walking sideways.
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Price History
More in the Series
Good if you want the same world, tone, or franchise DNA.

Might & Magic: Duel of Champions

Heroes of Might and Magic III: Armageddon's Blade

Heroes of Might and Magic V: Hammers of Fate

Heroes of Might and Magic V: Tribes of the East

Might and Magic VI: The Mandate of Heaven

Might & Magic: Clash of Heroes

Heroes of Might and Magic: A Strategic Quest

Might & Magic: Heroes VI

Might & Magic Heroes VII

Might & Magic X: Legacy

Heroes of Might and Magic II: The Succession Wars

Heroes of Might and Magic III: The Restoration of Erathia