
App Game Kit: Easy Game Development
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About This Game
The pitch
App Game Kit is a powerful game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can quickly code and build apps for multiple platforms using AppGameKits BASIC scripting system.
Best for
Educational fans • players into 2D and Sandbox
Right now
There is no strong live price signal on the page right now, so tracking makes more sense than rushing.
Standout signal
Expect a mix of 2D, Sandbox, VR.
App Game Kit is a powerful game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can quickly code and build apps for multiple platforms using AppGameKits BASIC scripting system.
With just a few commands you can have demos/games up and running on mobile devices. Bob Duffy, Developer Relations Intel Corporation, said “AppGameKit is a great cross platform development tool. It allows developers to quickly optimize and compile apps.” Games can be developed and deployed to your chosen mobile devices for rapid prototyping. AppGameKit does all the heavy lifting for you - making it easy to code, compile and then export apps to each platform. All you need to focus on is your game/app idea. Its that simple! AppGameKit also caters for more seasoned developers, allowing you to use the AppGameKit C++ libraries and benefit from all the features of AppGameKits core game engine. A great example of this Echoes+ developed by Binary Zoo and now FREE to download on STEAM http://store.steampowered.com/app/338000/Features Platforms You can create games with AppGameKit on Windows, Mac or Linux devices. The games you make with it can then be exported to run on Windows Mac Linux iOS Android (inc Google, Amazon & Ouya) HTML5 Raspberry Pi (free from TGC website) AppGameKit IDE Cross platform Geany editor IntelliSense Code folding Colour schemes Edit multiple projects Fast Compiler Full de-bugger Broadcast direct to device Export to exe, app, ipa, apk Commands AppGameKit has commands for all the important areas of game creation. These can all be called as BASIC commands or as library calls in C++ and XCode. 3D Graphics 3D Primitives 3D Bone Animations Shaders Lighting Ray Casting Camera controls Meshes Formats supported: .X .3ds .md3 .smd .md5 .lwo. .ac .b3d .dae .3d .lws .ms3d .blend .m3 .obj and .ago 3D Physics Character controller Ragdoll Joints Rigid Bodies Contact reports Raycasts Physics world commands Compound collision shapes 2D Graphics Sprites Particles Shapes Text Fonts Tweening Spine support Blend modes Image formats: jpeg, png Physics Box 2D collision Rendering Control Shaders Render to Image Sounds & Music Play sound files Play music files Sound formats: Wav Music formats: Mp3, Ogg, M4a Blending Sounds Change sound pitch and balance User Input Mouse Multi Touch Controller support Joystick/Virtual Joystick Keyboard Edit box Buttons Misc Video playback Network (broadcasting, messages, shared variables) File I/O HTTP Memblocks Sensors GPS Social feeds - Facebook & Twitter (iOS & Android) Adverts In-app purchase (iOS & Android) Game Centre (iOS & Android) Notifications (iOS) Rate this app (iOS) Time & Date Camera access QR codes Zip archiving Extensive Help & tutorials
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System Specs
Minimum
Windows XP SP2 or better
Intel Celeron / Athlon Sempron or better
1 GB RAM
Open GL 2.0 compatible or better
2 GB available space
Recommended
Windows 7 or better
Intel Core 2 / Athlon 2 X2 or better
2 GB RAM
Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better
2 GB available space